We had a really good discussion going on Ventrilo tonight about what grinding means. So many times people think grinding is a negative, and it’s used by many I know as a reason for quitting a game. In my opinion, unless everything you are doing is 100% dynamic all the time, you are grinding. I [...]
Posts Tagged ‘DAOC’
GW2 WvWvW Explained
GW2 just took the top spot on my list of must-have-games. Reason: ArenaNet has, on paper, come the closest to replicating DAOC. World vs. World vs. World has just been detailed by Mike Ferguson, and everything he has to say makes me giddy. Those familiar with DAOC will already have memories of how most of [...]
PvP Stats: Not Necessary Before, Not Necessary Now
Why can’t items be universal? Why do I have to obtain a set of gear for PvP and a set for PvE? Having to gather gear with a PvP stat has never made much sense to me. The problem started with players who only wanted to PvP. These PvP-only types bemoaned the idea of having [...]
DAOC’s 10th Birthday
I have to chime in on this one. Scott Jennings has posted Matt Firor’s recollections from DAOC’s launch day. It was ten years ago. Crazy how time flies while at the same time making no sense… it’s crazy to think at 2001 was ten years ago when it feels like yesterday. Read Matt’s story. It’s [...]
Zero Class Diversity These Days
If you stop and think for a moment about the classes in MMO’s these days, none of them are really unique anymore. Roles are no longer class based. Instead, roles are being defined in archetypes and classes are being lumped into those categories. World of Warcraft is, once again, a great example of the dumbing-down [...]
Only the good stuff?
There’s always something in MMO’s that players, as a majority, do not enjoy doing. Maybe it’s the leveling process or a skill grind. The questions I want to pose to you today are: Should it be that way or can it be any other way? Dark Age of Camelot serves as a great example. The [...]
Prime Stream #5 Summary and a little taste of Base info
I pushed hard this week, and was glad to see others pushing as well, to get an answer about bases and how they will play into server politics. My main question(s) has been who owns them, who gets to benefit from them, and how all of that will play out. Obviously the worry here is [...]
I got 99 problems but a Zerg ain’t one.
Yesterday’s discussion took a decided turn towards zergs and a point was brought up that I really want to expound a little upon. In a game like Dark Age of Camelot, or any PvP game with open world PvP without limitations on numbers, zergs naturally creep up. It’s the pack mentality or something natural that [...]





