Blizzcon is Upon Us: WoW Legion’s Launch Date, Predictions, et al

Blizzcon’s opening ceremony kicks off in exactly 4 hours from now, and I’m going to squeeze in here and drop a few predictions as well as what I hope to see announced.

World of Warcraft: Legion

First, I have to address the gorilla in the room: Legion’s launch date. Check out the marketing collateral below and pay attention to the fine print at the bottom (click to enlarge):


Legion will release on or before September 21, 2016. There are a few ways to interpret this information.

  1. The people convinced this is the release date and are cancelling their subscriptions because they won’t do HFC for 10 more months.
  2. The “I knew there was a reason to hide subscription numbers!” group (who likely do not play)
  3. People who look at WoD coming out a month before its drop dead date who now think August is the date.
  4. The people who think this really doesn’t mean a whole lot / will happily play WoD / don’t care.

I personally think this is their drop dead date and that they will release sooner. I’m also pretty sure they’re going to giving Overwatch a very nice window. I’m predicting April 2016. I think that’s a nice 5-6 month window for them to hold a beta and finish up. I’m on the bleeding edge of extremes here, I know. The likely release date probably IS September 2016.


We’ll get a release date. They’ll talk about the cost of the game, some business model plans, etc. Lots, and lots, and lots of hype. The more I think about how badly they want to hype Overwatch, the more I think we’ll see Overwatch in April, and Legion in August-September.


I’m not expecting any announcements for Starcraft’s current projects. I think Legacy of the Void coming out is a big enough deal that they won’t overshadow it with anything else in the SC2 universe. However, I want to see announcements regarding a modernized version of the original Starcraft and Broodwar being brought to the SC2 engine — with multiplayer — by 2017.


I’m actually expecting nothing for Diablo except for a similar announcement about Diablo and Diablo 2 (plus expansions, minus Hellfire) being modernized to the D3 engine and coming out as full games — with multiplayer — by 2017 as well.

Classic Games

I’ll continue in the same vein and say that I hope a nice part of the opening ceremony will hype their revival of the ‘classics’ and for them to official come out and state that they are working on these revitalization projects. The job listings are there for these projects already, it’s just time to make it official. I truly hope to see Warcrafts 1-3 being a big part of this project.


Cards? (And probably a huge emphasis since this game prints money)

Heroes of the Storm

More heroes and stuff. I will be shocked if HotS gets much if any time in the opening ceremony.

Warcraft 4’s Announcement

Yes, I look forward to Warcraft 4’s announcement every single year. I hold my breath, I get disappointed, and I come back next year to do it all again. I really do think they could build off the hype of Legion and a Warcraft 3 revival to announce Warcraft 4 coming in 2018 or something.

Console and Tablet Announcements

We know that Overwatch is coming to consoles. I think this is a big market for them. Now, as far as tablets go, I think we won’t hear a thing. They kept Hearthstone — their juggernaut F2P — completely nonchalant when it came to iOS releases. I doubt we see much pomp and circumstance over tablets.

A Big Year for Blizzard

Blizzard can go big this year in ways they haven’t been able or willing to in the past few years. With Overwatch, classic revivals, and a strong expansion on their list it’s entirely their game to lose right now. This Blizzcon can set the pace for the next three years without even breaking a sweat. Let’s see what happens!

Civilization Online: Conceptually Awesome? Let’s See It In Action.

civilization online

I’m in love with the idea of Civilizations Online. Just the idea of playing in a big open world where each civilization can be built up and ultimately vie for control of the world sounds neat. Players can take on the role of workers to help build up and gather resources, or become a soldier to attack and defend.

Daydreams start to kick in at this point and I can see myself as a worker going out into the world and chopping trees, gathering ore, building farms, etc., to grow my civilization’s resources. I imagine it feeling a little bit like Harvest Moon meets UO meets Savage meets RTS.

Playing a soldier I can imagine taking squads of friends out to go harass the enemy civilizations. Finding their workers in a mine and wiping them out to have our workers come in and steal resources, go on bombing runs with zeppelins, or defend my civ against enemy raids. I’m creating this Planetside-esque map in my head where we are fighting for control of territory and building towers, cities, etc., all in real-time.


The entire game playing out as a MMO RTS/Strategy game paints this wonderful picture. I can see civilizations growing and advancing through various ages and ultimately having there be this cool showdown between a civilization still in the Bronze Age and another which has reached some sort of Industrial Age.

Will it actually be that way? I’m worried. Civilization Online is being developed by XL Games. Yeah, the same studio who made ArcheAge. Ugh. I also watched a few of these videos. Check them out. [Read more…]


This past weekend I picked up a really great city-building strategy game called Banished.  The concept is simple: You are a banished group of exiles who have to settle a new area to survive.  Will you die or start a new thriving civilization that will go on for hundreds of years?  If you’re me, you’ve probably died a dozen times already.


Build bridges across water to access new areas and resources.

Banished looks and sounds simple on the outside.  You simply have to make buildings and keep your people healthy, happy, and their bellies full of food.  There’s so much more to it, though, when you realize each of those mechanics are fully developed and very close to reality.

It’s all about risk and resource management.  Want to plant crops?  In other games it’s only a matter or assigning land to be farmed and workers to tend the crops, but in Banished you have to worry about which crops can survive the temperatures when it gets cold or be harvested in time.  An early winter will ruin your crops.  Working in the snow will lower worker efficiency, cause them to become ill, and then the least of your concerns will be whether or not your pumpkins withered.  Oh, and I should probably mention that if you farm in the same place for too many seasons your soil will be ruined.

Banished Snowstorm

Build a tailor to stock warm clothes to keep villagers alive in the winter months

Every resource requires real thought.  You need firewood to stay warm in the winter.  Firewood comes from wood logs.  Chopping down trees is simple, but once you chop them down they take time to regrow and mature to the point of yielding good wood again.  Distance matters so it’s not like you can just run to another big section of forest.  Reducing your forests will reduce the deer population… and then you might starve.  See the trend?   [Read more…]

XCOM: Enemy Within Review


I’m not sure how long it’s been since Enemy Unknown came out but I do remember it was one of my favorite games that year. It might have even been among our personal GotY back then. The new expansion just came out and 2K was generous enough to supply us with a review copy. Enemy Within does not disappoint and expands upon an already fantastic game.

Usually when I hear about an expansion pack I assume the content takes place after the original, but that’s not really the case with Enemy Within. It adds a bunch of stuff on top of the already existing game which I suppose makes sense. The original game’s story was already a minor aspect of the game which in the end was more about playing through multiple times, etc. Kind of like playing through a game of civilization where you’re really making your own story. So it does of course retread through the original game’s content but there are a lot of nice additions that make playing and replaying fun again.

I’m going to break down most of the new stuff here.  Read on! [Read more…]

Where did Blizzard go?

warcraft 2What the heck happened to the company responsible for the Warcraft RTS games?  I was thinking about Warcraft Orcs and Humans, Warcraft 2, and Warcraft 3 today and the hair on my arms stood straight up — those games are ridiculously good; Dare I say they are downright epic.  I can still hear the voice in my head…  “The once mighty army of Azeroth lay among the blackened and charred remains of Stormwind Keep.”  The image of that orcish armada sailing across the great sea is burned into my memory.  I’m getting chills right now just thinking about it!

starcraft 2When I think about Warcraft back then compared to what it is today I am baffled by how badly Blizzard strayed off course.  When I think about ‘Warcraft’ why aren’t Footmen, Peons, Grunts, Gul’dan, and the Bloodlust top of mind?  Why can’t I think “yes me’lord, righto,” and “work work!”  Why do I think about arenas, raids, gear, and MMO mechanics instead?   Why has the direction changed to such an off-putting product strategy?

warcraft 3The same can be said for Diablo and Starcraft.  All of Blizzard’s properties are slipping.  I feel like Blizzard is so focused on ‘being Blizzard’ that their core competence has gone from making games to making headlines.

I’ve come to know a lot of the Blizzard team over the years.  Blizzard is a really good company with great employees, but you guys are losing sight of the mark.  You are losing your identity and forgetting what’s most important: The Games.

diablo 2As a true fan of your properties, I’m devastated by the direction you are going.  I appreciate the business side of things like eSports, and I know times have changed, but there used to be such a timeless perfection to your games.  I miss it, a lot.

Can you please bring back the spark, the magic, the zug-zug… that classic feel?  I think you know what I’m saying.