Disney Infinity 3.0: Twilight of the Republic Review

I finished my play-through of Disney Infinity 3.0’s Twilight of the Republic play set last night! As I detailed in my review of Disney Infinity 3.0 as a whole, these play sets are just one “game” within a game, comprising story-driven quests, objectives, collectibles, and challenges.Twilight of the Republic Review


Story and Setting

Twilight of the Republic GeonosisTwilight of the Republic takes place chronologically between the second and third movies smack dab in the middle of the Clone Wars era. The basic story (no spoilers) has you traveling through various planets to identify a new threat to the Republic. This threat will introduce you to familiar locations such as Geonosis and Tatooine, as well as many legendary figures from the entire Star Wars series. While the story is good, there are definitely some liberties taken. As long as you’re not a purist you should be fine. My only true critique is that I wish it was longer.

There are a total of 4 planets you traverse as you advance the story, but only 3 of them count in my opinion. The final planet is pretty much the final boss fight only. Each planet offers about an hour or two of gameplay not including collectibles and challenges. Gameplay on these planets consists mostly of side quests with a few main story quests pushing you through. The side quests are silly and aimed at the younger audience, but the core story will keep you engaged and wanting to progress to see more. I rather enjoyed when the game departed from just combat and presented me with obstacles to try and navigate.

Disney Infinity YodaI played on the second to last difficulty and found the game actually too difficult in many spots. Boss battles had nice mechanics as well as a learning curve. The final boss was actually very challenging and had I not had Anakin, Ahsoka, Yoda, Ezra, and Sabine I would have been in deep trouble. I ended up cycling through them and even had to wait for one to recharge during a phase of the encounter.

TotR Characters

The play set comes with Anakin Skywalker and Ahsoka Tano. Combined with Yoda and Obi-wan (with Darth Maul release later this year) these are the only current characters you’ll be able to play in TotR until you unlock more character tokens — you’ll still need to purchase those characters to use them as well. For the purpose of scoring this review, I am only going to review what is included in the play set. [Read more…]

Super Mario Maker Review

Super Mario Maker Building Tools

Spoilers: Super Mario Maker is so much fun! Super Mario Maker takes all of the things (well, almost all) we know and love from Mario over the last 30 years and packages it all up into what is by far the biggest and potentially never-ending Mario game ever made.

Super Mario Maker allows players to create their very own Mario levels using graphic styles, doodads, enemies, bosses, and gameplay mechanics from all of the 2D side-scrolling Mario games. In addition to making and playing your own levels, players can go to the Course World and download levels made by other players all over the world.

Course Maker Mode

The creation tools are phenomenal. I can’t imagine them working much better than this in terms of functionality. The experience is so seamless and smooth that you can literally place something, click play, and test it out on the spot. There aren’t load times or transitions — it’s instantaneous. The developers wanted this experience to be smooth, and they nailed it.

Here’s where the gamepad shines and no other consoles can compete. Being able to use the stylus to drag/drop and manipulate two screens is a must.

My biggest criticism of the make mode has nothing to do with what’s in the game. Everything in the game is fantastic. I’m more bummed about what wasn’t included, and hope that we’ll see it patched in soon. Here are a few things I’ve noticed that are missing:

  • Scenery: Desert, Beach, Forest, Snow
  • Tanooki Suit Mario
  • Ice Flower
  • Colored Yoshi
  • Wind

The list is actually extensive and growing, which leads me to believe we’re either going to see DLC, or if Nintendo treats this like they did Splatoon we may see this added for free. Fingers crossed. [Read more…]

Disney Infinity 3.0 Overview and Review

Disney Infinity 3.0

I almost don’t even know where to begin with my coverage of Disney Infinity 3.0 because the game itself is so massive in scope that tackling the entire thing at once feels way too daunting for both me to type up and for you to even want to read in one sitting. I decided the best thing to do would be to cover various aspects of the game in different entries, document some of what I write about in casual Let’s Play videos, and go from there.

Today’s post is going to be a little bit of a broad overview. I’m going to attach Episode 1 of my Let’s Play series for you to see some of these things I’m talking about. This will act as my review for the game itself overall. I will review each of the items sold separately for you to be able to make an educated decision on whether or not they are worth the purchase.

What is Disney Infinity 3.0?

Disney Infinity 3.0 is the third game in what what has grown from a simple Skylanders rip off into a juggernaut of a game. As I mentioned before, the scope of DI is huge. There’s a toy box where you can build everything from Disney to Star Wars to Marvel themed worlds, create your own games and script them with in-game tools — yes, you can even make isometric MOBAs in this thing — and decorate a house. There’s even the ability to download other players’ toy boxes.

You can also play through story-driven Play Sets which act as action/adventure games. So far there are three Play Sets released — two for Star Wars and one for Inside Out — which I will review independently. There’s Twilight of the Republic ($34.99) which takes place in the clone wars era, and Rise Against the Empire ($34.99) which spans New Hope through RotJ. I haven’t picked up Inside Out yet, but I’ll probably grab it soon. Oh, if you buy it be sure to get it in the Inside Out Bundle exclusive to Amazon for $65.

Disney Infinity 3.0 Play Sets

Looking for something a little more like Diablo? A dungeon crawler of sorts? Yep, there’s a game for that called Toy Box Takeover ($20). There’s even upcoming Toy Box expansion called Toy Box Speedway which is a Mario Kart-esque racer. I have no idea when that comes out. I will also review these independently since they are each sold separately. [Read more…]

Pokemon Shuffle Review & Pokemon Go Preview

The world of “mobile” gaming is surely evolving (accidental pun intended) as the gamer demographic expands. Mobile gaming used to be my brother and I playing our Gameboys in the backseat of the car during family vacations. Mobile gaming used to be restricted to the few who owned handheld systems. Now, mobile gaming is done on just about every device in our pockets or on our wrists.

The Pokemon Company has dabbled recently into how their namesake can be implemented onto other devices. Previously, Pokemon as a video game was a Nintendo handheld gaming franchise. Then, it lightly expanded into guest appearances in other games and occasionally a few standalone console titles. Now, Pokemon is being taken to the masses on mobile games.

You might recall that Nintendo partnered with DeNa back in March of this year to start bringing games to smartphones and other devices. So far we havent’ seen anything come from this partnership, at least not that I am aware of anyway, but we have seen Pokemon begin its journey into the mobile space much more aggressively in the past few weeks. I attribute most of this to how Pokemon is owned partially by three main companies: Nintendo (33%), Gamefreak (33%), The Pokemon Company (33%-2% or so to some anima people). I think I saw that Nintendo owns 54% of Gamefreak, therefore putting Nintendo technically in big control, but it just gets too complicated. Suffice it to say, Pokemon gets around.

Let’s first take a look at the just announced Pokemon Go.

Sensationalized in every imaginable way. Obviously the city of New York will not band together to defeat Mewtwo, and Blastoise won’t be making waves in any major bodies of water. You won’t see these things in real life, and you won’t throw or even mimic throwing anything to catch a Pokemon. This will all take place on the phone, maybe utilize the camera, but at best still be a digital experience.

Pokemon Go Plus Watch

Wearing this bluetooth device will alert you when there’s action happening in your area.

The point they’re trying to get across in this video is that Pokemon can transcend a game you play on a device where you control a trainer. YOU can become the trainer. YOU can set out on the adventure. Just a few problems with that…

I don’t want to go out and adventure. I’m simply not going to bust out my phone and geolocate Pokemon. I’d rather sit at home in the air conditioning and explore a fantasy world.

Gamers — specifically Pokemon gamers — aren’t into traversing mountains, seeking out vistas, or exploring the world. They are definitely (especially in Asia) into the whole street pass thing where people carry their system around with them. I can’t tell you how many times I’ve seen a group of Japanese tourists at Disneyland all playing on their 3DS while waiting in line for rides. That’s a far cry from seeking out the experience of hunting pokemon by traveling to different locations. [Read more…]

Assassin’s Creed Rogue Review: A Must Play

Assassin's Creed Rogue Story

This post will contain spoilers for Assassin’s Creed Rogue, Unity, III, etc.

Assassins’ Creed Rogue launched the exact same day as Assassin’s Creed Unity, received absolutely no press, and launched on “last-gen” consoles. Rogue’s fate was sealed before it even launched, and for whatever reason fell by the wayside as a game I had not even heard of — even as a major fan of the franchise — until just a few months ago. I’m glad I played because Rogue is easily one of the best in the entire series.

A Return to Great Storytelling

You’ll recall from my Unity review that I felt like Ubisoft abandoned the fantastic (and horrifically complex) story they’ve been telling for so many years. Rogue doesn’t suffer from these issues. In fact, Rogue not only bridges entire series into a complete package that actually makes sense — it actually brings clarity to Unity’s story!

You play as Shay Patrick Cormac, a novice to the Assassin order. After the Assassins keep making terrible decisions regarding the pieces of Eden and implementing an end justifies the means approach, Shay decides he has had enough and tries to put a stop to the needless bloodshed. He goes against the Assassins and ends up unknowingly joining the Templars as he seeks to help the British colonies defend themselves against the French. Ultimately he realizes he has more in common with the Templars, joins their ranks, and becomes instrumental in obliterating the Assassin Order in the colonies. [Read more…]