Conglomoblog Update: Civ, Gears, WoW, Business

I’m sorry for the record slowdown around here. This past week was crazy with a few game launches and RL stuff.

Civilization VI

Graev and I both picked up Civ 6. I’ll be the very first to admit that I’m not as familiar with Civ as I thought I was from playing Civ 4. I get the general idea of how to play, how to take a turn, the general ideas, etc. What I don’t have down at all are the strategies or “best practices” of how to play.

My games are always SO DANG LONG. Is that normal? Right now I chalk it up to not having a strategy, therefore spending hours going in multiple directions when I should be focusing on one solid victory.

Gears of War 4

I think Graev and I are making good progress in Gear 4. We’ve come across a few major reveals in the story, and I can tell they’ve definitely set themselves up for a new trilogy.

This is one I still plan to more formally write my thoughts on, but for now I’m happy to say it’s fun and I recommend it for fans of the previous games.


KGC is still progressing in raids. We’ve moved into Heroics now, and plan to pick up the pace now that 7.1 is coming out tomorrow. I’m actually going to write another post on 7.1 here this morning.

Gears of War 4 – Cross Play is here!

Graev and I picked up Gears of War 4 and are currently working our way through the campaign. It’s really, really good. I don’t want to focus on any of the gameplay itself. What I want to focus on here is more of the cross play experience.

When Microsoft announced their big push toward “play anywhere,” I was extremely pleased. For the past 10 years I have been wanting PC and Console players to merge. Some games have tried, almost all have not. Developers of hardware and software alike have cited a litany of reasons. Now, I hope that’s over.

Gears of War 4 allows for co-op campaign and Horde mode cross play. It works flawlessly.

At first we couldn’t figure out how to make it work. Graev was on his Xbox One and I was on PC, but I wasn’t getting his invites. Then I found an Xbox app on my computer and suddenly the experience was merged. His invites came in like they do when you’re on Xbox and someone invites you. From there, the entire experience was utterly seamless.

Taking things a step further, if I use the Xbox app on my computer I can essentially communicate and interact in every way I can if I was on an Xbox instead. It’s great.

Here’s the one downside: You can’t play competitive multiplayer modes where PC players would be fighting against console players. Microsoft has said this is currently “temporary,” but I won’t hold my breath. I think they’ve left it out of Gears on purpose — to have no ‘negative’ perceptions of cross play among the early impressions.

Whether or not PC is truly the master race doesn’t matter to me right now. I’m just glad that I can play games with Graev on my PC if I choose, and he can be on his Xbox if he chooses. It’s time for Sony and Nintendo to start moving in that direction.

Our thoughts on Gears 4 coming soon…

What games come out this Fall?

This year continues to be a great year of games. I’ve put together a little list of my most anticipated games coming out Fall 2016 for you to get hyped about.


Overcooked (Already Out) (PS4, Xbox One, PC)

A fun little couch-coop cooking game where you work as a team to serve up orders before your customers leave. The settings are crazy and ridiculous which makes for lots of laughs.

No Man’s Sky (August ‘X’) (PS4, PC)

No Man's Sky Release Date

Who knows if this one will be delayed yet again. I think we’ve had two delays within the 2 weeks ’til launch window. Despite its shaky timing, I think NMS will be a fun game to hop in and explore a galaxy. This will be a great ‘sit back and chill’ game.

WoW Legion (8/30) (PC)

Not much else needs to be said here. Legion is shaping up already to be the best expansion since WotLK. I’m ready to jump in and have several months (at least) of a MMO to play with friends.


Dragon Quest VII (9/16) (3DS)

Dragon Quest VII

I’m anticipating this to be a great RPG. I’ve never played the Dragon Quest series, but I hope this is a fun place to start.

Yo-kai Watch 2 (9/30) (3DS)

Yo-kai Watch 2 release date

Graev speaks very highly of the 3DS version of the original, and I really liked the iPhone version. This is on my list of games to check out.


Dragon Quest Builders (10/11) (PS4)

My hype is high for this one. I just can’t help myself when it comes to builders.

Battlefield 1 (10/21) (Ps4, Xbox One, PC) 

Now that Battlefield is returning to its roots and getting away from the super-tech of modern warfare, I’m interested again.

Civilization VI (10/21) (PC)

This is on my list because it looks fun enough. I’m not sure if it’ll be an immediate buy, but probably one I make before Xmas.


Dishonored 2 (11/11) (PS4, Xbox One, PC)

I really enjoyed the first Dishonored, so this doesn’t take much selling for me. This falls within the window where I may put this on my Xmas list.

Pokemon Sun/Moon (11/18) (3DS)

Pokemon Sun and Moon Release Date

We get to ride Pokemon. Need I say more? Oh, and it’s Pokemon.


Dead Rising 4 (12/6 – yes, that’s still Fall) (Xbox One, PC)

Graev and I have had a lot of fun plowing through zombie bodies in shopping malls. Dead Rising 1 and 2 were great.  I skipped 3 but Graev enjoyed it enough. These have become so zany and out-of-control stupid, but jumping the shark (literally) is still enjoyable. I’d never play alone, so if Graev gets it with me we’ll play.

So those are my most anticipated games for Fall of 2016. Any I missed that are on YOUR list?

Sea of Thieves Explained (Somewhat)

Sea of Thieves Inn-side Story #1

My game of show from E3 was most definitely Sea of Thieves. Despite looking absolutely phenomenal, there wasn’t much in the way of explanation. What is Sea of Thieves? What type of game is Sea of Thieves?

Executive Producer Joe Neate and Design Director Gregg Mayles sat down for their first “Inn-side Story” and gave us lots of details.

Sea of Thieves is a “Memorable Multiplayer Online Game”

Joe Neate coined that phrase, and I love it. Piggybacking off of Joe’s comment about seeing those sails on the horizon, Gregg said they want every interaction with other players to be special. That would indeed be lost by having 30-100 ships on the screen like a regatta.

“Live the pirate life”

“Be the part you want to be”

“The freedom to do what you like”

“Island hopping, sailing where you want, following a map, or doing what you like”

“Willthere be a Kraken? of course…”

“Can I go on quests? Seek treasure? All of those things you expect”

That all sounds perfect. Although they didn’t come right out and give us a perfectly clear expectation of gameplay, we at least know that they intend for this to be at least a moderately open-world pirate adventure where we can explore and “do whatever we want” all while knowing that other players are in the world too… and they’re free to act as pirates.

Sea of Thieves sounds more and more like the game I want to play.

Having a Blast in Portal Knights

Portal Knights

Portal Knights is awesome. It’s a sandbox RPG that reminds me a lot of Minecraft meets action RPG. The trailer will do a far better job than I come at showcasing the breadth of the game’s capabilities. Let’s watch and then I’ll fill you in on a bit of what we’ve experienced thus far.

Think Minecraft where you can break blocks. The “world” is broken up into fractured islands must be rebuilt with portal blocks. Traveling between them leads to different biomes with different monsters, items, resources, etc.

You can build bases/homes/whatever you want. There’s crafting for weapons, spells, armor, etc., too. Classes are Warrior, Mage, or Ranger with their own abilities and gear. Combat is real time but fairly simple.

So far Graev and I have reached level 5. We’re a couple of hours in and have established a little makeshift workshops/home in a level 3 world. We use that as our home and return after adventuring out through other portals. We gather up all our loot then come back to drop it off.

With the worlds each having different resources, we find ourselves bouncing around to gather up enough copper ore and coal. Certain monsters are only on certain worlds too so things like Scales (which are used in lots of weapons we can currently craft) become a hot commodity.

I’m taking some video that I’ll highlight for you guys. Graev and I are really having a lot of fun playing — it’s up to 4-player co-op Local or steam friends.

Portal Knights is available on Steam in early access. They are patching the game fairly often, including adding controller support and soon larger worlds. Totally worth the $14.99 I paid and really shining as a sleeper hit for me. I’m really looking forward to the bigger worlds and upcoming patches.