I suck at the whole voting with my wallet concept. It’s the idea that you show your opposition or inability to tolerate something about a game by abstaining from purchasing said game. The adage started becoming relevant to games, especially MMOs in this sphere, because of the fact that gamers (like me) tend to just buy everything new regardless of the games questionable development. A few weeks later we quit, probably have buyer’s remorse, then complain about the game until we repeat the process again.
I knew WildStar would tank. I pushed myself into it anyway. I knew ESO was going to be ‘meh’ but I pushed myself into it anyway. I do rationalize some of it by saying to myself, “Hey self, you can play and write about the game so it’s not a total loss.” It’s just an excuse.
ArcheAge started today for those willing to spend money. I didn’t pull the trigger. I’m willing to try the game as a F2P game, but can’t see myself putting money into a game that I know deep down won’t make it past the 3 month mark for 90% of the initial players. Still… to see all those live streams and think, “Maybe there will be grand adventures on the high seas with players pillaging villages and sinking ships and pirating trade routes! It’ll be a marvelous adventure!” (That’s my imagination getting away from me).
It’s the whole idea of missing out. I hate missing out on things, and sometimes I would rather grumble about $60 wasted than having not picked up the next best thing. A huge part of the problem is my inability to trust my instincts. I have amazing instincts — a golden gut — that tell me exactly how something will turn out. I need to learn to have confidence in those instincts and allow them to serve me well.
Yes, if we could all vote with our wallets maybe crap would stop making it to the shelves with AAA budgets. I do believe in and agree with the sentiment. If only it was easy.