FFXI on iOS from Nexon

Lots of images — well, lots of the same image — are coming out of the Nexon developers conference showing the upcoming FFXI “reboot” for iOS.

FFXI for iOS

The idea of FFXI on mobile devices intrigues me for a few reasons.

MMORPGs on Mobile Devices

I’m growing quite fond of my iPhone gaming. I play Clash Royale, Kingdom Hearts Unchained X, Yokai Watch Wibble Wobble, and plenty more mobile games daily. I have lots of time to play in short bursts of 3 minutes here and 10 minutes there. That’s why mobile gaming is so convenient for me. Mobile games are becoming more like games and less like gambling by offering whole gaming experiences. MMORPGs on mobile devices would definitely take things up a notch for me.

I think the first question I have to ask myself is whether or not I want to even play a MMORPG on a phone. I think my answer is yes, though when given the choice I’ll take PC over phone. But when I’m not at my PC, is FFXI a game I’d boot up? I think so. I recently returned to FFXI on Nasomi, and I enjoy the experience enough. Having that, or even better a rebooted version of that, experience on mobile could be great.

The very thought of FFXI on a mobile device at first sounds horrible, but then I think about the menu system already being more intuitive for clicking. Then there’s the idea of a “reboot” where this could be a much simplified version. Maybe 5 abilities usable at a time? Refined menu system? After that, the only barrier becomes proper chat support and I think they have something.

FFXI Reboot

Will Nexon Ruin FFXI?

The business model will make it or break it for me. Nexon doesn’t have a great reputation for handling business models well. The currencies listed at the top of that first screenshot worry me. I’m not interested in a game where I pay to win or can’t do half the stuff F2P whales can do. I’d rather pay $10 and have the whole experience. Realistically my chances of that are nil. Will they have built in play-time limitations? Pay to win shops?

Lots of potential. FFXI is hopefully only the beginning of bigger things to come for mobile games. Never thought I would ever say that.

I’m Turning Into A Goblin

I'm a WoW Goblin

I think “Goblin” is the correct term, anyway. Isn’t that what the people addicted to the WoW economy call themselves? The people who want to make lots of gold? Yeah, I’m becoming one of those. I recently decided that I was tired of being poor. I’ve played WoW on and off since it launched, and I have never had anything close to an excess of gold. I had to work my butt off to buy a mount, and I slaved away at the grind to afford an epic mount. Even in modern WoW I’ve never had luck with making cash… until recently.

I discovered something calling “TSM” or “TradeSkillMaster.” It’s an addon which essentially does all of the work for you — once you can configure the thing. Configuring it all takes an undergraduate degree in economics, but it’s worth it. Now I practically feel like I’m cheating.

TSM has a program that runs in the background and automatically syncs told prices to my WoW client. I know what every item on the auction house goes for and my program will automatically post items based on routines I program in. When I open the auction house, I can automatically buy low and sell high at the click of a button. If someone puts up a valuable transmog, my program finds it, buys it, and reposts it at a higher price. See why I feel like I’m cheating?

I thought I had nothing on my characters worth anything. Then I used TSM and now I have 10,000 gold in one day. So the addon takes care of the knowing what to sell, and finding stuff on the AH to resell, but that’ll only last for so long. The real money game here is in getting the items and posting them. I’m going to start farming pets and running old raids (for gold and pets) to sell. I’m also going to farm lowbie tier dungeons to get the valuable transmog items and sell those too.

Why am I doing this? Simple. I don’t want to pay for my sub. I joined the garrison party too late to farm gold like so many others — they’re rich already. Garrisons are being patched out of existence here soon [Translation: You can’t make gold anymore] so I figure now’s better than later for getting my economy set.

This has breathed new life into the game for me. Sure, I’m still leveling from 94-100 right now on my new server, but that boredom has been mitigated by the obsession and lust for gold. If you’re a goblin, I’d love to get some tips on how to make gold in WoW.

WoW Entices Players to Return with Free 90, WoD, and Game Time

Looks like Blizzard is ramping up the WoW marketing in time for their investor call on May 5. I don’t know if any of this is necessarily new, but it’s new to me so thought I’d share.

Free WoD and 90

 

Graev received the above email this evening. I don’t know if it’s legit. I told Graev not to click on it but instead go to his account settings. He said he’ll let me know if it’s legit or not. I’m assuming it’s real? Pretty sweet deal for someone like Graev who hasn’t played in forever. He was actually intrigued by the offer. The corgi pet coming in Legion may also have something to do with that.

I did note the expiration date on the offer, though… curious.

I sorta wish they’d give me a 90 boost. I want to level another character, but I have no interest in slogging my way through the 75-90 grind again. Goes back to the journey meaning absolutely jack in WoW. The game really doesn’t begin until 90 right now, and if you don’t like building up your Garrison then it doesn’t begin until you’ve been 100 for a few months.

So if you haven’t played WoW in awhile, check your inbox. You might get for free what I had to buy last August.

Blizzard Responds to Nostalrius Drama

The talk of the town today has been Blizzard’s response to Nostalrius. Let’s take a look at what they have to say, and then I’ll address a few key points.

Obviously there’s PR speak going on here. The “we hear you” and “we too feel this way” and “even I’m here because I love classic” or “we’ve looked into it and its hard” stuff is a tad sycophantic. But that’s all there because of what follows.

Blizzard has to protect their IP, otherwise they lose their rights. That’s the part everyone with even a whisper of a clue knew because that’s how intellectual property law works. I don’t think that comes as a shock to anyone, nor is any of that why people are talking about about this release. The real reason….

Pristine Realms

Here’s where people are going a bit nuts and not only reading waaaay too far into this, but also missing the mark entirely. First — no, this does not mean Blizzard is missing the point. They know you want vanilla. It’s at least a public acknowledgement that there has been thought to a solution.

I believe people underestimate what a big deal it is to support a classic server. Blizzard employs an army of customer service representatives just to handle a game that has a consistent experience. Imagine if the customer support had to be (1) trained and (2) taking the time to manage multiple version. You think they’re slow now?

Looking at the only major example of classic servers out there right now, we see that even EverQuest hasn’t been able to recreate a true “classic” experience. Their “progression” servers or “time-locked” servers all have modern conveniences built into them. They have major updates they simple can’t remove.

People don’t REALLY want Vanilla

At least I don’t. I don’t miss that version of WoW. I think modern WoW is way better. When it comes to a themepark, I prefer the convenience. If I’m looking for an experience that takes commitment and dedication then I want more than questing and gear treadmills from that investment. I’ve done the ‘first to kill all the raid bosses’ thing on 3 different WoW servers. I’ve done the competitive play. That’s not fun for me. What’s fun is the journey, and that’s why I dabble in EverQuest classic servers, but WoW lacks that journey. WoW has -never- been about the journey.

Blizzard knows most people would agree. Most people want modern WoW and its conveniences. When I say most, I mean enough that it doesn’t make financial sense for them to do classic. If classic meant way more money, then as a public company seeking to make profit they’d do it. They’re not in the business of testing something publicly just to see if it works. They’re crunching data, and I bet you the data shows it’s not worth their time. If they wanted to have a classic experience, it would have already been done.

 

Leveling my RDM in FFXI, Defined Roles, and Lots of Streaming to Come

My progress in FFXI is coming along nicely, I think. I went from level 8-10 tonight slaughtering rabbits, worms, and orcs. When I eventually reached level 10 I was able to make the dangerous trek to the Dunes where I was able to unlock the teleport location. Now I will hopefully never have to make that run ever again.

While leveling up I was talking to my friends who currently play, and have a lot of experience playing FF11 over the years, and one main theme kept sticking out to me: Grouping was about roles. I asked what the role of a RDM would be later and learned that Red Mages are the best debuffers, and will also have a nice Refresh buff to use on groups. So I’m a support character that can do a little bit of this and that. Lower levels I’ll most likely be expected to help with heals and contribute lightly to the group damage output. You guys know me and my love for defined roles, so this sounds exciting.

Not much else to report on the FFXI front today, so I’ll just leave you with the video of my 2 hour play session that I was able stream. I’m pleased with the quality — it’s way better than I had on my other connections. I’ll be streaming every night if possible, so if you’d like to stop by and join me for a chat be sure to follow me @ twitch.tv/keenandgraev and it’ll notify you when I go live.