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	<title>Comments on: What game would you unmake?</title>
	<atom:link href="http://www.keenandgraev.com/?feed=rss2&#038;p=865" rel="self" type="application/rss+xml" />
	<link>http://www.keenandgraev.com/?p=865</link>
	<description>Keen and Graev bring you their latest PC/Console views, Online Adventures, and more from a unique and refreshing perspective.</description>
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		<title>By: 3wing</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-15674</link>
		<dc:creator>3wing</dc:creator>
		<pubDate>Tue, 01 Jul 2008 11:15:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-15674</guid>
		<description>today, i was be killed, he had lot of SWG credits (bought from http://www.oxpg.com/allgame__g10.htm )to buy good armors and boots, weapons.</description>
		<content:encoded><![CDATA[<p>today, i was be killed, he had lot of SWG credits (bought from <a href="http://www.oxpg.com/allgame__g10.htm" rel="nofollow">http://www.oxpg.com/allgame__g10.htm</a> )to buy good armors and boots, weapons.</p>
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		<title>By: Shut Up We&#8217;re Talking #22 &#171; The Ancient Gaming Noob</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7347</link>
		<dc:creator>Shut Up We&#8217;re Talking #22 &#171; The Ancient Gaming Noob</dc:creator>
		<pubDate>Mon, 17 Mar 2008 15:10:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7347</guid>
		<description>[...] What game would you unmake and why - We hit the wayback machine for some choices - from Paul Barnett and Keen &amp; Graev [...]</description>
		<content:encoded><![CDATA[<p>[...] What game would you unmake and why &#8211; We hit the wayback machine for some choices &#8211; from Paul Barnett and Keen &amp; Graev [...]</p>
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		<title>By: thallian</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7194</link>
		<dc:creator>thallian</dc:creator>
		<pubDate>Thu, 13 Mar 2008 20:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7194</guid>
		<description>Ooo theres some good ones here, yeah Moo3 was bad and nowhere near as good as Moo2, so I agree with that one.
Ummm Grand theft auto cuz it cant be teaching our kids anything good and gives video games a worse name in the eyes of the non game playing populace.
Lastly, Knight Online needs an unmake/remake. Play it (its free) and you&#039;ll see why.
I am tempted to say Final Fantasy Online but I&#039;ll stop short of that because at least Square/Enix may have learned something from it and they will probably make another online game.</description>
		<content:encoded><![CDATA[<p>Ooo theres some good ones here, yeah Moo3 was bad and nowhere near as good as Moo2, so I agree with that one.<br />
Ummm Grand theft auto cuz it cant be teaching our kids anything good and gives video games a worse name in the eyes of the non game playing populace.<br />
Lastly, Knight Online needs an unmake/remake. Play it (its free) and you&#8217;ll see why.<br />
I am tempted to say Final Fantasy Online but I&#8217;ll stop short of that because at least Square/Enix may have learned something from it and they will probably make another online game.</p>
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		<title>By: Tipa</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7190</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Thu, 13 Mar 2008 17:45:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7190</guid>
		<description>@Dmanja -- the underlying engine is the Unreal 3 engine. You needn&#039;t buy Vanguard to get it.</description>
		<content:encoded><![CDATA[<p>@Dmanja &#8212; the underlying engine is the Unreal 3 engine. You needn&#8217;t buy Vanguard to get it.</p>
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		<title>By: West Karana » What MMO would I unmake?</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7175</link>
		<dc:creator>West Karana » What MMO would I unmake?</dc:creator>
		<pubDate>Thu, 13 Mar 2008 14:13:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7175</guid>
		<description>[...] Reader Elench dislikes EQ2 so much that he wishes it would die a swift death. Heartless Gamer wants to wipe EverQuest from the pages of history. Keen wants to zap Star Wars Galaxies. [...]</description>
		<content:encoded><![CDATA[<p>[...] Reader Elench dislikes EQ2 so much that he wishes it would die a swift death. Heartless Gamer wants to wipe EverQuest from the pages of history. Keen wants to zap Star Wars Galaxies. [...]</p>
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		<title>By: Stropp</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7172</link>
		<dc:creator>Stropp</dc:creator>
		<pubDate>Thu, 13 Mar 2008 10:54:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7172</guid>
		<description>Yep. I picked SWG to unmake as well. 

I remember following the development and being excited about what it would offer - the original FAQs had some really cool features. As the release drew closer, things began to change, major arguments on the forums took place, and decisions were made about the game that took the shine off.

Ultimately I think the timeframe that SWG was set in was its killer. They had to pick the time when the Jedi were all but extinct - made it really difficult to include Jedi in the game.

Anyway, if you&#039;re interested, you can find my post at http://stroppsworld.com/2008/03/11/more-unmaking/</description>
		<content:encoded><![CDATA[<p>Yep. I picked SWG to unmake as well. </p>
<p>I remember following the development and being excited about what it would offer &#8211; the original FAQs had some really cool features. As the release drew closer, things began to change, major arguments on the forums took place, and decisions were made about the game that took the shine off.</p>
<p>Ultimately I think the timeframe that SWG was set in was its killer. They had to pick the time when the Jedi were all but extinct &#8211; made it really difficult to include Jedi in the game.</p>
<p>Anyway, if you&#8217;re interested, you can find my post at <a href="http://stroppsworld.com/2008/03/11/more-unmaking/" rel="nofollow">http://stroppsworld.com/2008/03/11/more-unmaking/</a></p>
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		<title>By: Dmanja</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7168</link>
		<dc:creator>Dmanja</dc:creator>
		<pubDate>Thu, 13 Mar 2008 07:27:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7168</guid>
		<description>I would unmake and then redo Vanguard.  There are a lot of great systems and concepts in the game.

If the dev staff wasn&#039;t rushed to develop the game in the last 18 months it would have been a huge success.  Now it idles laong on Station-Pass-life-support with a minimal team that, to its credit, does so much with so little resources.

If I was confident in the underlying robustness of the game engine I would think about a buyout of the game from SOE and give it some serious polish and then relaunch.  However I am suspicous that the underlying engine would need to be reworked completely to fix some of the persistent problems that exist even after 1 year of launch.</description>
		<content:encoded><![CDATA[<p>I would unmake and then redo Vanguard.  There are a lot of great systems and concepts in the game.</p>
<p>If the dev staff wasn&#8217;t rushed to develop the game in the last 18 months it would have been a huge success.  Now it idles laong on Station-Pass-life-support with a minimal team that, to its credit, does so much with so little resources.</p>
<p>If I was confident in the underlying robustness of the game engine I would think about a buyout of the game from SOE and give it some serious polish and then relaunch.  However I am suspicous that the underlying engine would need to be reworked completely to fix some of the persistent problems that exist even after 1 year of launch.</p>
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		<title>By: Graktar</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7150</link>
		<dc:creator>Graktar</dc:creator>
		<pubDate>Wed, 12 Mar 2008 21:15:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7150</guid>
		<description>I thought Star Wars Galaxies as soon as I saw the article title.  So much potential, so much disappointment.  The world would be better off if they&#039;d never bothered.

I can&#039;t help but imagine a development team sitting around at some point having a conversation . . .

Dev1: &quot;Hey, let&#039;s take everything really cool about the Star Wars setting and completely ignore it!&quot;
Dev2: &quot;Sounds good.  I&#039;ve got this awesome idea about running through the wilderness to shoot monster nests, over and over and over.&quot;
Dev1: &quot;Awesome!&quot;

Sigh.</description>
		<content:encoded><![CDATA[<p>I thought Star Wars Galaxies as soon as I saw the article title.  So much potential, so much disappointment.  The world would be better off if they&#8217;d never bothered.</p>
<p>I can&#8217;t help but imagine a development team sitting around at some point having a conversation . . .</p>
<p>Dev1: &#8220;Hey, let&#8217;s take everything really cool about the Star Wars setting and completely ignore it!&#8221;<br />
Dev2: &#8220;Sounds good.  I&#8217;ve got this awesome idea about running through the wilderness to shoot monster nests, over and over and over.&#8221;<br />
Dev1: &#8220;Awesome!&#8221;</p>
<p>Sigh.</p>
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	<item>
		<title>By: Higgs</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7147</link>
		<dc:creator>Higgs</dc:creator>
		<pubDate>Wed, 12 Mar 2008 20:29:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7147</guid>
		<description>I would unmake:

- Master of Orion 3
I still play Moo2. Even Sins of a solar Empire doesnt implement some of the neat features from Moo2.

- Everquest 2
For me it completely failed at capturing what i liked about Everquest 1.  EQ1 felt like an open world to explore where your choice of race would affect where you start and more...
EQ2 felt like a bunch of small sandboxes connected together. /quit /try wow. /explore.</description>
		<content:encoded><![CDATA[<p>I would unmake:</p>
<p>- Master of Orion 3<br />
I still play Moo2. Even Sins of a solar Empire doesnt implement some of the neat features from Moo2.</p>
<p>- Everquest 2<br />
For me it completely failed at capturing what i liked about Everquest 1.  EQ1 felt like an open world to explore where your choice of race would affect where you start and more&#8230;<br />
EQ2 felt like a bunch of small sandboxes connected together. /quit /try wow. /explore.</p>
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		<title>By: Bartlebe</title>
		<link>http://www.keenandgraev.com/?p=865&#038;cpage=1#comment-7145</link>
		<dc:creator>Bartlebe</dc:creator>
		<pubDate>Wed, 12 Mar 2008 19:31:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=865#comment-7145</guid>
		<description>I would unmake: 

Dikatana (what a terrible, terrible game)

A few of the hundreds of Mario Parties

The Madden games.</description>
		<content:encoded><![CDATA[<p>I would unmake: </p>
<p>Dikatana (what a terrible, terrible game)</p>
<p>A few of the hundreds of Mario Parties</p>
<p>The Madden games.</p>
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