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	<title>Comments on: My in-depth PotBS Beta Impressions</title>
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	<link>http://www.keenandgraev.com/?p=565</link>
	<description>Keen and Graev bring you their latest PC/Console views, Online Adventures, and more from a unique and refreshing perspective.</description>
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		<title>By: Video Game Testing Information &#187; Blog Archive &#187; My in-depth PotBS Beta Impressions</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4914</link>
		<dc:creator>Video Game Testing Information &#187; Blog Archive &#187; My in-depth PotBS Beta Impressions</dc:creator>
		<pubDate>Tue, 04 Dec 2007 23:30:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4914</guid>
		<description>[...] Read the rest of this great post here [...]</description>
		<content:encoded><![CDATA[<p>[...] Read the rest of this great post here [...]</p>
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		<title>By: Pirates of the Burning Seas Open Beta Begins MMO Explorer</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4909</link>
		<dc:creator>Pirates of the Burning Seas Open Beta Begins MMO Explorer</dc:creator>
		<pubDate>Tue, 04 Dec 2007 19:21:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4909</guid>
		<description>[...] P0tsh0t and Keen and Graev&#8217;s have written two great previews of  Pirates of the Burning Sea.  Here are some of the highlights from those previews. [...]</description>
		<content:encoded><![CDATA[<p>[...] P0tsh0t and Keen and Graev&#8217;s have written two great previews of  Pirates of the Burning Sea.  Here are some of the highlights from those previews. [...]</p>
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		<title>By: Keen</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4907</link>
		<dc:creator>Keen</dc:creator>
		<pubDate>Tue, 04 Dec 2007 16:13:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4907</guid>
		<description>That&#039;s a very good point Cameron.  Right now the game isn&#039;t something that will rock the industry.  It&#039;s a good game with some limitations.

I definitely recommend you give the open beta a try though.  The game does have some charm that lures you in. :)</description>
		<content:encoded><![CDATA[<p>That&#8217;s a very good point Cameron.  Right now the game isn&#8217;t something that will rock the industry.  It&#8217;s a good game with some limitations.</p>
<p>I definitely recommend you give the open beta a try though.  The game does have some charm that lures you in. <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Cameron Sorden</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4906</link>
		<dc:creator>Cameron Sorden</dc:creator>
		<pubDate>Tue, 04 Dec 2007 15:41:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4906</guid>
		<description>It looks like I&#039;ll be passing on this one. All of the reviews have been &quot;fine but not great,&quot; which isn&#039;t enough of an endorsement for me.</description>
		<content:encoded><![CDATA[<p>It looks like I&#8217;ll be passing on this one. All of the reviews have been &#8220;fine but not great,&#8221; which isn&#8217;t enough of an endorsement for me.</p>
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		<title>By: dpi209</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4904</link>
		<dc:creator>dpi209</dc:creator>
		<pubDate>Tue, 04 Dec 2007 09:28:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4904</guid>
		<description>&quot;Also, I wonder if PotBS limits its ships in time, or if you can get super fast ships like clippers :)&quot;

PotBS&#039; ships are from between 1660 and 1740, with rare exceptions where plans from that era weren&#039;t available (read: Galleons). Some ship plans are a bit more recent, but they were &quot;retrofitted&quot; as they would have been in the appropriate time. There&#039;s a 3D Steering Committee in place to offer advice for community shipwrights, and they have a watchful eye on period-appropriateness of ships that are to be included in the game. 

So, no clipper for you ;)</description>
		<content:encoded><![CDATA[<p>&#8220;Also, I wonder if PotBS limits its ships in time, or if you can get super fast ships like clippers <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> &#8221;</p>
<p>PotBS&#8217; ships are from between 1660 and 1740, with rare exceptions where plans from that era weren&#8217;t available (read: Galleons). Some ship plans are a bit more recent, but they were &#8220;retrofitted&#8221; as they would have been in the appropriate time. There&#8217;s a 3D Steering Committee in place to offer advice for community shipwrights, and they have a watchful eye on period-appropriateness of ships that are to be included in the game. </p>
<p>So, no clipper for you <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Pirates of the Burning Sea NDA dropped at DungeonRun - Gaming Rants, Reviews, News</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4898</link>
		<dc:creator>Pirates of the Burning Sea NDA dropped at DungeonRun - Gaming Rants, Reviews, News</dc:creator>
		<pubDate>Mon, 03 Dec 2007 23:47:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4898</guid>
		<description>[...] In the meantime several avid bloggers have already broke the news with Tobold&#8217;s highly detailed review of the games systems, and Potshot&#8217;s initial impressions. Keen of Keen &amp; Graev&#8217;s Gaming Blog has also posted his impression of the game. [...]</description>
		<content:encoded><![CDATA[<p>[...] In the meantime several avid bloggers have already broke the news with Tobold&#8217;s highly detailed review of the games systems, and Potshot&#8217;s initial impressions. Keen of Keen &#38; Graev&#8217;s Gaming Blog has also posted his impression of the game. [...]</p>
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	<item>
		<title>By: p@tsh@t</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4897</link>
		<dc:creator>p@tsh@t</dc:creator>
		<pubDate>Mon, 03 Dec 2007 21:05:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4897</guid>
		<description>&quot;exploration is 100% missing from PotBS&quot;. 

Yep.  You nailed it.  Its still fun, but that&#039;s exactly it.  

The Open Sea is travel, not exploration.  I too was hoping that at least with the &quot;go intercept some pirates/smugglers/bad guys&quot; missions, for example, that you&#039;d well, have to actually go exploring to find them or their hideout rather than have the Longboat Coxswain whisk you away to a cove full of their ships or their beachfront hideaway.

More time consuming, yes, but more immersive.</description>
		<content:encoded><![CDATA[<p>&#8220;exploration is 100% missing from PotBS&#8221;. </p>
<p>Yep.  You nailed it.  Its still fun, but that&#8217;s exactly it.  </p>
<p>The Open Sea is travel, not exploration.  I too was hoping that at least with the &#8220;go intercept some pirates/smugglers/bad guys&#8221; missions, for example, that you&#8217;d well, have to actually go exploring to find them or their hideout rather than have the Longboat Coxswain whisk you away to a cove full of their ships or their beachfront hideaway.</p>
<p>More time consuming, yes, but more immersive.</p>
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		<title>By: Keen</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4896</link>
		<dc:creator>Keen</dc:creator>
		<pubDate>Mon, 03 Dec 2007 21:02:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4896</guid>
		<description>You can get very fast ships with 4 guns that will sail circles around any other ship and you can get enormous 101 gun ships of the line which are massive and very very slow but will obliterate the fast ships in one blast.

You can upgrade your hull and your sails and you can of course buy ships with better everything (or steal someone else&#039;s if you&#039;re a pirate).

PotBS does a great job at the Ship combat and sailing, there&#039;s no doubt about that.</description>
		<content:encoded><![CDATA[<p>You can get very fast ships with 4 guns that will sail circles around any other ship and you can get enormous 101 gun ships of the line which are massive and very very slow but will obliterate the fast ships in one blast.</p>
<p>You can upgrade your hull and your sails and you can of course buy ships with better everything (or steal someone else&#8217;s if you&#8217;re a pirate).</p>
<p>PotBS does a great job at the Ship combat and sailing, there&#8217;s no doubt about that.</p>
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		<title>By: Tipa</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4894</link>
		<dc:creator>Tipa</dc:creator>
		<pubDate>Mon, 03 Dec 2007 20:59:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4894</guid>
		<description>Makes me wonder if there is a sea battle simulator which accurately simulates real naval battles from the sailing era? I know there is a game series called &quot;Age of Sail&quot;, but I wonder.

There&#039;s a bunch of yacht race simulators that take real conditions, sails, hull design, everything into account, but yachts are not fighting ships.

Also, I wonder if PotBS limits its ships in time, or if you can get super fast ships like clippers :)</description>
		<content:encoded><![CDATA[<p>Makes me wonder if there is a sea battle simulator which accurately simulates real naval battles from the sailing era? I know there is a game series called &#8220;Age of Sail&#8221;, but I wonder.</p>
<p>There&#8217;s a bunch of yacht race simulators that take real conditions, sails, hull design, everything into account, but yachts are not fighting ships.</p>
<p>Also, I wonder if PotBS limits its ships in time, or if you can get super fast ships like clippers <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Keen</title>
		<link>http://www.keenandgraev.com/?p=565&#038;cpage=1#comment-4893</link>
		<dc:creator>Keen</dc:creator>
		<pubDate>Mon, 03 Dec 2007 20:47:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=565#comment-4893</guid>
		<description>On the open Sea (semi zoomed out map negotiator feel) you can sail.  It&#039;s not what you might think though.  It&#039;s not like running around in a normal MMO (Like say running from Neriak to Freeport) I&#039;ll take a few screenshots to show what I mean.

While sailing you&#039;ll see other player ships and NPC&#039;s but it&#039;s like sailing on a huge scaled back map.  It has its own charm in a way but lacks in the &quot;exploration&quot; feel.

There are no weather effects such as rain that make sailing more difficult.  There are winds though which are usually static in one direction that will cause you to have to know how to sail into them and out of them to get the most out of your sails.  There are upgrades to your ship and skills you can obtain that make sailing with the wind better.  There&#039;s also no ability to take the enemy&#039;s wind unfortunately.

You have the ability to raise and lower your sailes (up arrow and down arrow) and the ability to turn left and right (right and left arrow).  The tacking and jibing is technically done automatically but you can control the sailability through the use of the arrow keys.

If you sail directly at the wind you&#039;re not going to move much at all.  Your sails will deflate.  Some ships are better at sailing against the wind, etc.  You go much faster if you use currents on the open sea and if you sail with the wind at your back.

Sailing is semi realistic.  There are some times that I question if a ship could have really done what it did but overall it has a lot of believability.  

Believe me when I say the last thing you want to do is get stuck in the open ocean without a current or the wind in your favor... it could be a PITA to have to make your way across the Caribbean against the wind.</description>
		<content:encoded><![CDATA[<p>On the open Sea (semi zoomed out map negotiator feel) you can sail.  It&#8217;s not what you might think though.  It&#8217;s not like running around in a normal MMO (Like say running from Neriak to Freeport) I&#8217;ll take a few screenshots to show what I mean.</p>
<p>While sailing you&#8217;ll see other player ships and NPC&#8217;s but it&#8217;s like sailing on a huge scaled back map.  It has its own charm in a way but lacks in the &#8220;exploration&#8221; feel.</p>
<p>There are no weather effects such as rain that make sailing more difficult.  There are winds though which are usually static in one direction that will cause you to have to know how to sail into them and out of them to get the most out of your sails.  There are upgrades to your ship and skills you can obtain that make sailing with the wind better.  There&#8217;s also no ability to take the enemy&#8217;s wind unfortunately.</p>
<p>You have the ability to raise and lower your sailes (up arrow and down arrow) and the ability to turn left and right (right and left arrow).  The tacking and jibing is technically done automatically but you can control the sailability through the use of the arrow keys.</p>
<p>If you sail directly at the wind you&#8217;re not going to move much at all.  Your sails will deflate.  Some ships are better at sailing against the wind, etc.  You go much faster if you use currents on the open sea and if you sail with the wind at your back.</p>
<p>Sailing is semi realistic.  There are some times that I question if a ship could have really done what it did but overall it has a lot of believability.  </p>
<p>Believe me when I say the last thing you want to do is get stuck in the open ocean without a current or the wind in your favor&#8230; it could be a PITA to have to make your way across the Caribbean against the wind.</p>
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