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	<title>Comments on: AoC&#8217;s Combat: Truly revolutionary or more buttonmashing?</title>
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	<link>http://www.keenandgraev.com/?p=1020</link>
	<description>Keen and Graev bring you their latest PC/Console views, Online Adventures, and more from a unique and refreshing perspective.</description>
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		<title>By: Forsakened</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=2#comment-12945</link>
		<dc:creator>Forsakened</dc:creator>
		<pubDate>Sun, 25 May 2008 19:49:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-12945</guid>
		<description>correction...  this is by far not button mashing***</description>
		<content:encoded><![CDATA[<p>correction&#8230;  this is by far not button mashing***</p>
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		<title>By: Forsakened</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=2#comment-12944</link>
		<dc:creator>Forsakened</dc:creator>
		<pubDate>Sun, 25 May 2008 19:49:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-12944</guid>
		<description>You have to be kidding me, this is by far button mashing.  This explains why in those videos you two got beat down with every class you were playing. Coming from one of the best rogues on my server in wow, after i played this game I canceled my account the next day.  You stick to your &quot;macroing and button mashing&quot; and see how far it will get you in AoC.  I can&#039;t wait to see you use a macro and then not be able to stop it in time to do a dif combo that would be effective. I&#039;ll just go ahead and block through all your macros and counter attack everything you do, knowing you are playing that way.  AoC rocks, it&#039;ll be nice to see many dif feat strings per character, rather than everyone running around with the same spec.  In arenas(2v2) if a rogue misses a blind due to that &lt;5% chance to resist, you can lose.  Wow&#039;s attempt to rid some of the b.s chance in their game is proven with the implement of resilance, stopping the dps from being chanced... But now they have to fix almost every aspect of the game to indeed create skilled combat.</description>
		<content:encoded><![CDATA[<p>You have to be kidding me, this is by far button mashing.  This explains why in those videos you two got beat down with every class you were playing. Coming from one of the best rogues on my server in wow, after i played this game I canceled my account the next day.  You stick to your &#8220;macroing and button mashing&#8221; and see how far it will get you in AoC.  I can&#8217;t wait to see you use a macro and then not be able to stop it in time to do a dif combo that would be effective. I&#8217;ll just go ahead and block through all your macros and counter attack everything you do, knowing you are playing that way.  AoC rocks, it&#8217;ll be nice to see many dif feat strings per character, rather than everyone running around with the same spec.  In arenas(2v2) if a rogue misses a blind due to that &lt;5% chance to resist, you can lose.  Wow&#8217;s attempt to rid some of the b.s chance in their game is proven with the implement of resilance, stopping the dps from being chanced&#8230; But now they have to fix almost every aspect of the game to indeed create skilled combat.</p>
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		<title>By: Reillan</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=2#comment-11066</link>
		<dc:creator>Reillan</dc:creator>
		<pubDate>Tue, 06 May 2008 23:43:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-11066</guid>
		<description>Just one thing - if you totally get engrossed by the action of the game play, it won&#039;t feel like button mashing.  

I used to play Quake 2 competitively (ie, against the big guys with single-digit world rankings), and all I was doing in that game was clicking the right button at the right time.  If it had been in an MMO environment like WoW, I would have been bored to tears because I can&#039;t fight enough enemies quickly enough with enough challenge to make the game remotely interesting.

If anything, the feeling is worse in your standard MMO.  I have to kill 30 harpies?  Great.  Root one in place, hit it with wrath ten times, root it again, hit it with wrath ten times, etc.  There&#039;s no skill involved in that, but it works.

I&#039;m holding out hope that the AoC system will be exciting enough and fast-paced enough to get rid of that button feel.</description>
		<content:encoded><![CDATA[<p>Just one thing &#8211; if you totally get engrossed by the action of the game play, it won&#8217;t feel like button mashing.  </p>
<p>I used to play Quake 2 competitively (ie, against the big guys with single-digit world rankings), and all I was doing in that game was clicking the right button at the right time.  If it had been in an MMO environment like WoW, I would have been bored to tears because I can&#8217;t fight enough enemies quickly enough with enough challenge to make the game remotely interesting.</p>
<p>If anything, the feeling is worse in your standard MMO.  I have to kill 30 harpies?  Great.  Root one in place, hit it with wrath ten times, root it again, hit it with wrath ten times, etc.  There&#8217;s no skill involved in that, but it works.</p>
<p>I&#8217;m holding out hope that the AoC system will be exciting enough and fast-paced enough to get rid of that button feel.</p>
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		<title>By: lol</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=2#comment-11044</link>
		<dc:creator>lol</dc:creator>
		<pubDate>Tue, 06 May 2008 21:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-11044</guid>
		<description>i think it sucks.</description>
		<content:encoded><![CDATA[<p>i think it sucks.</p>
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		<title>By: Preston</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=2#comment-11038</link>
		<dc:creator>Preston</dc:creator>
		<pubDate>Tue, 06 May 2008 20:03:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-11038</guid>
		<description>@Merovingian:

I wouldn&#039;t describe button-mashing as requiring effort.</description>
		<content:encoded><![CDATA[<p>@Merovingian:</p>
<p>I wouldn&#8217;t describe button-mashing as requiring effort.</p>
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		<title>By: Krieg Jaeger</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=1#comment-11034</link>
		<dc:creator>Krieg Jaeger</dc:creator>
		<pubDate>Tue, 06 May 2008 19:39:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-11034</guid>
		<description>While the combat may not necessarily be revolutionary, I would go so far as to say, its the best for an MMO out there so far.

Macro&#039;s could be used, but once again, the moment you start the macro, you&#039;re stuck in it to some degree. If you&#039;re fighting someone with half a brain and a decent shield, he&#039;s just going to recognize the macro, and block it each time you start.

I think players that keep a good bit of situational awareness, and fight creatively, rather than scratch together a bunch of macro&#039;s and try to grind AoC will find themselves having a much more entertaining experience, as well as more lucrative.

One comment on the OP at the top set me off.

&quot;MeanKeenLurikeen: The day they randomize combos is the day I quit then. There are times when I come home from a long day and all I want to do is grind away on mobs or run a few quests. If I have to focus in on exactly every action I’m taking at all times to be effective then I’m out. I don’t think Funcom would be that silly.&quot;

Funcom has stated numerous times, that the idea of Conan is that you&#039;re stepping into a dangerous and deadly world, where you must keep your wits about you, or find yourself in a graveyard. Also, that they wanted to eliminate the feel of &quot;walk to this bunny rabbit, click a few things, and walk onto the next&quot; (or somthin to that degree)

If you&#039;re looking for a relaxing grind through the rabbit field, this is not the game for you. The combat is supposed to be edgy, and fill you with a constant sense of imminent death. You are supposed to be put on edge, studying your opponent while he/she does the same, in hopes of removing the other&#039;s head. In other words, realistic combat.

As such, In my opinion, a person who uses tactics and learns from his/her opponent, will do better overall.</description>
		<content:encoded><![CDATA[<p>While the combat may not necessarily be revolutionary, I would go so far as to say, its the best for an MMO out there so far.</p>
<p>Macro&#8217;s could be used, but once again, the moment you start the macro, you&#8217;re stuck in it to some degree. If you&#8217;re fighting someone with half a brain and a decent shield, he&#8217;s just going to recognize the macro, and block it each time you start.</p>
<p>I think players that keep a good bit of situational awareness, and fight creatively, rather than scratch together a bunch of macro&#8217;s and try to grind AoC will find themselves having a much more entertaining experience, as well as more lucrative.</p>
<p>One comment on the OP at the top set me off.</p>
<p>&#8220;MeanKeenLurikeen: The day they randomize combos is the day I quit then. There are times when I come home from a long day and all I want to do is grind away on mobs or run a few quests. If I have to focus in on exactly every action I’m taking at all times to be effective then I’m out. I don’t think Funcom would be that silly.&#8221;</p>
<p>Funcom has stated numerous times, that the idea of Conan is that you&#8217;re stepping into a dangerous and deadly world, where you must keep your wits about you, or find yourself in a graveyard. Also, that they wanted to eliminate the feel of &#8220;walk to this bunny rabbit, click a few things, and walk onto the next&#8221; (or somthin to that degree)</p>
<p>If you&#8217;re looking for a relaxing grind through the rabbit field, this is not the game for you. The combat is supposed to be edgy, and fill you with a constant sense of imminent death. You are supposed to be put on edge, studying your opponent while he/she does the same, in hopes of removing the other&#8217;s head. In other words, realistic combat.</p>
<p>As such, In my opinion, a person who uses tactics and learns from his/her opponent, will do better overall.</p>
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	<item>
		<title>By: Mike</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=1#comment-11019</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 06 May 2008 16:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-11019</guid>
		<description>hm. I&#039;ve been following this game for a year and haven&#039;t really played MMO&#039;s that much.  I found WoW and Guild Wars kind of boring, and I hoped the combat system in AOC would attract my interest a little bit more being more action oriented.  

I guess I&#039;m having my doubts now after reading a bit more on it but I&#039;ll give it a spin anyway.

Mounted combat looks fun.
Hope to read your article on that aspect of the game.</description>
		<content:encoded><![CDATA[<p>hm. I&#8217;ve been following this game for a year and haven&#8217;t really played MMO&#8217;s that much.  I found WoW and Guild Wars kind of boring, and I hoped the combat system in AOC would attract my interest a little bit more being more action oriented.  </p>
<p>I guess I&#8217;m having my doubts now after reading a bit more on it but I&#8217;ll give it a spin anyway.</p>
<p>Mounted combat looks fun.<br />
Hope to read your article on that aspect of the game.</p>
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		<title>By: Keen</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=1#comment-10980</link>
		<dc:creator>Keen</dc:creator>
		<pubDate>Tue, 06 May 2008 02:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-10980</guid>
		<description>No Bildo, i&#039;ll check the spamfilter.  Wordpress uses a very strict Akismet spam filter and I have mine ULTRA strict.

*edit*  Just went back and checked and none of your comments are in the spam filter.  You made replies to two other blog entries and those went through as well.  I know you better than to think you would ever be spiteful or malicious on someone else&#039;s blog Bildo -- I believe you and I share a very mutual respect even on topics that we disagree on. :)

*edit #2* But you&#039;re the second person today to ask that.  I wonder if some comments are not coming up.  I have no idea why that would be though. :(</description>
		<content:encoded><![CDATA[<p>No Bildo, i&#8217;ll check the spamfilter.  WordPress uses a very strict Akismet spam filter and I have mine ULTRA strict.</p>
<p>*edit*  Just went back and checked and none of your comments are in the spam filter.  You made replies to two other blog entries and those went through as well.  I know you better than to think you would ever be spiteful or malicious on someone else&#8217;s blog Bildo &#8212; I believe you and I share a very mutual respect even on topics that we disagree on. <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>*edit #2* But you&#8217;re the second person today to ask that.  I wonder if some comments are not coming up.  I have no idea why that would be though. <img src='http://www.keenandgraev.com/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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	<item>
		<title>By: Bildo</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=1#comment-10977</link>
		<dc:creator>Bildo</dc:creator>
		<pubDate>Tue, 06 May 2008 01:49:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-10977</guid>
		<description>Hmm... was my comment deleted Keen?  I didn&#039;t see anything &quot;spiteful&quot; about what I said, in fact I&#039;ve never been that way on your site.</description>
		<content:encoded><![CDATA[<p>Hmm&#8230; was my comment deleted Keen?  I didn&#8217;t see anything &#8220;spiteful&#8221; about what I said, in fact I&#8217;ve never been that way on your site.</p>
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		<title>By: Words of Replicant Jesus &#187; Age of Conan - Prelaunch Thoughts</title>
		<link>http://www.keenandgraev.com/?p=1020&#038;cpage=1#comment-10957</link>
		<dc:creator>Words of Replicant Jesus &#187; Age of Conan - Prelaunch Thoughts</dc:creator>
		<pubDate>Mon, 05 May 2008 22:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.keenandgraev.com/?p=1020#comment-10957</guid>
		<description>[...] back to Age of Conan, I know that this game looks pretty fantastic, the game play may be novel or tedious/button smashing according to some; but I guess I am just wondering where the meat is and if this is possibly an [...]</description>
		<content:encoded><![CDATA[<p>[...] back to Age of Conan, I know that this game looks pretty fantastic, the game play may be novel or tedious/button smashing according to some; but I guess I am just wondering where the meat is and if this is possibly an [...]</p>
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