Kings and Heroes Announced

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Kings and Heroes was officially announced yesterday by Industry Games. Before you start Googling a ton to find out “what is Kings and Heroes,” let me hopefully give you all of the information you need. K&H is a first-person dungeon crawler RPG of sorts launching on Steam early access.

I was invited out to the Industry Games’ headquarters a year ago to have a first-look sneak peak at what they were creating. Hard to believe that so much time has passed. I met with several members of the team — a talented bunch — to discuss their vision for Kings and Heroes. I can’t speak to any of those details due to a NDA, but I will say that K&H has potential.

Kings and Heroes

Kings and Heroes looks to play like a dungeon crawler where you create a work your way through procedurally generated dungeons finding loot and advancing your character. From what they’ve shown publicly, I’m reminded of a D&D dungeon adventure.

I’ll be bringing you more coverage of Kings and Heroes over the coming months! We have a good relationship with the devs and I hope that means you guys will benefit. Stay tuned.

  • Oh man, first person is the best way to go in a RPG. All of the Elder Scrolls games are sooo much better in first person.

  • I wish you’d get invited to the star citizen alpha. I watch that sorta like I watch the Chinese economy. Wondering why it hasn’t crashed yet.

  • Remind me in a month I guess? It sounds cool but if even the alpha stage doesn’t start for a month this is too far down the road to think about.

  • People need to understand immersion is a personal experience and quit preaching about their form immersion as some kind of higher art compared to the rest.

  • Like most personal experiences, they are formed within the boundaries of outside influences and something within those boundaries acts upon them. It’s not the person experience of what’s more immersive to the individual that most people disagree with — ultimately it’s up to the individual. People comment on the outside influences — things which can be debated — as they are mechanics and features and not personal experiences.

  • Sounds like a great concept. Skyrim combat w/o all the story but lots more loot? I’m in.