When I saw John Smedley’s tweet, my mind was blown. Okay, let’s break this down.
First, we have an incredibly awesome looking Bastion Fleet Carrier that looks like a freaking Star Destroyer. In my previous Planetside 2 post I mentioned the massive aerial battle with 40+ ships dropping hundreds of players. I can’t even begin to imagine the degree to which this type of vehicle will take Planetside 2′s combat.
I have so many question! Will a player be able to purchase this and personally pilot? Seems a little too massive. From the looks of it, I can imagine tanks inside with Galaxies and fighters parked on top. The sheer number of people this thing will carry makes me think that the game world itself may not even be big enough!
This is exactly what Devs should do
It’s one thing to give customers what they want and meet expectations. But to blow away their expectations is so much better. Am I the only one underwhelmed these days by what game developers are showing? I haven’t gone “woah” in a long time. The Bastion Fleet Carrier blew me away, made me say “woah”, and got me excited to log into PS2 this afternoon as soon as possible. That urge to play, that incentive, those woah moments — those are what devs should focus on.
You might not be as floored as I am about this addition to Planetside 2, but hopefully you can understand what I’m getting at.
If you’re a dev and you’re reading this, I urge you to consider those ideas that will challenge the imagination and push the edge of what’s possible.