I think someone should do research and write an paper on pre-MMO launch A.D.D. It happens to me every single time a highly anticipated MMO is less than a month away. I have all these great games at my fingertips — some I’m in the middle of playing and some I haven’t even touched — yet I feel like I can’t play any of them because of an impending MMO.
I started Arkham City for the first time yesterday (awesome game) but instead of playing it I sometimes just browse the internet or stare at my desktop. I have Fallout New Vegas ready for me to just dive into and get lost in, but something in me says “no, sit there and do nothing.”
Graev is uanffected. His game of the year could release tomorrow and he would still be fine tootling away in whatever game he’s playing. He may even play harder to finish as many achievements as he possibly can before he knows he won’t be playing again. Not me. I think, “why bother?”
Do any of you experience the same phenomenon; That feeling like nothing you have is quite good enough because something ‘better’ is on the way? No need to point out the obvious flaw in logic here, given the past ten MMO’s *haven’t* been worth the A.D.D., but that just makes this all the more perplexing to me.
One of you smart academics interested in psychology should write a paper. I think it would be fascinating.