GW2 Mists and Battleground Impressions
I spent some time in the Mists this weekend. The Mists are a PvP staging area for both WvW and Battlegrounds. In the Mists you can practice and try different weapons, completely customize your traits and slot abilities, and fight against golems and various class-clone NPCs to become better at fighting. This practice area is required because players, even at level 1, can press ‘H’ and instantly be teleported to the Mists. Once in the Mists, your level 80 prefab is thrust at you and you’re able to immediately PvP — you’re given full sets of gear, weapons, and everything you need.
Seeing what a class will be like at level 80 without having to actually level one is great for players who want instant action, and the prefab 80 is only in the Mists and in Battlegrounds meaning you can’t use this level 80 in WvW. This sense of arcade-like-instant-action suits the battleground mentality. It’s not how I enjoy PvPing, but I know it will entice a larger number of players who simply want to log in and instantly fight.
Battlegrounds seemed fun to me. Several times the matches would be one-sided and we’d be camped outside our spawn point, but that happens in WoW multiple times a day. The gameplay of the GW2 battlegrounds is mostly capture and hold, but it’s done in settings that feel unique. One map is a town with a catapult and destructibles that players fight in to hold objectives, another map has a keep, mine, etc., to defend. These ‘maps’ are no substitute for the real dynamic PvP happening in the World vs. World, but I like GW2 BG’s more than others.
Here’s a video I took of the Mists to show you how it works.
My WvW impressions are up next.