As I mentioned yesterday we had the opportunity to talk with Funcom here at E3 in the Eidos room. Erling Ellingson sat down for a chat and answered all of our questions which can be read about in an article I’ve written for the vault.
“Age of Conan’s launch was technically fantastic and server uptime was perfect”, said Erling Ellingson as we sat down to have a chat at E3 about how the game is coming along nearly two months after release. He seemed truly sincere in his claims stating again that he feels Age of Conan’s launch was one of the most successful launches ever for a mmorpg save for a few customer services issues that have since been remedied.
When asked what the development team has been focusing on lately Erling said that Funcom is hard at work in the fixing stage for Age of Conan and beginning work on the game’s first expansion – which he was extremely tight lipped about. Attention is focused on resolving the problems that have appeared since launch. Efforts to that end include improvements to City Sieges, which are showing a performance increase of over 300%, resolving other bugs, and continuing to develop the game’s features. [Read the rest of the article including an exclusive announcement at the IGN Vault Network.]
First I want to say that the interview with Erling was a pleasure. He is a really nice guy and someone that cares about the game. It’s an awkward feeling interviewing someone for a game that I really do not like, yet at the same time I can respect the developers who put in the time and dedication to make their game how they want it done.
You’ll read this in the writeup but I want to mention that I’m pleased to see Funcom working toward fixing many of the issues with the game. I asked Erling about the lack of content and itemization issues specifically because they were two of the biggest reasons I stopped playing Age of Conan. When asked the questions, Erling had the look of complete agreement and acceptance on his face that these ARE issues but ones they’re planning on fixing. He told us about content they’re adding and their plans to rework the stats system. Lots of changes are coming to Conan and it’s truly unfortunate that it has taken 2 months after release to begin addressing these issues. If not for future games snagging my interest Age of Conan might have been a game that lures me back for a resubscription. (It still might in the future)
I’ve got to get ready to go this morning so I’ll leave it at that. I’ll be posting about other games tonight.