I’ve been waiting for people to spill the beans about WAR at Baltimore’s Games Day patiently and finally found some goodies worth sharing.
“My first thoughts on the game was, WOW the screenshots on the website do not do this game’s graphics justice. It was very much improved from what i had seen on the website but not quite up to the level of LOTRO Dx10 on ultra high.”
“My take on the whole Order vs Destruction is that with the realm/server population caps they will have in place it will be whichever side is more skilled and has the most organized alliances/guilds will be the side that will come out victorious. There really isn’t a very large or ‘overpowering’ difference between the classes.”
“They are making the loot distrubution ‘hate’ or ‘aggro’ based so that everyone has incentive to do their supposive ‘job’ during the PQ/RvR/Renown situation in order to get rewarded.”
Marauder PvE Video (He looks at the ToK – sweet!) Looks like he is in the Dark Elf starting area and mutates his arm into a savage claw to fight some High Elves. During the video I heard him mention that he could cast while running – interesting. Overall the atmosphere of that area looks very foreboding which is perfect for DE’s!
Dwarf Engineer RvR video that shows him placing traps, turrets, throwing grenades, shooting a rifle, and swinging some sort of weapon. Once again, another amazing atmosphere that really shows how vibrant the game can look. Lots of action.
The last bit of information that I found has to do with one person’s take on the Warrior Priest that raises the question of just how powerful healers are going to be in WAR. Healers are essentially being made into my dream character that can be offensive and supportive yet not be a hybrid… is it overpowered? /insert eyebrow raise here:
“It seemed way too sturdy for having a heal that insta-healed 40% of my hp. As in, I had 4 or 5 people beating on me and I ran down the squig herders and stomped them flat before I went down, sturdy. I plan to fully exploit the class on release anyway so I’m fine with that, though… I didn’t have enough time to really look at the abilities. There was an aura, heal, dmg abilities, the usual. Was kind of like playing a ret paladin in AB, frankly…”
Syp, one of my co-hosts from ChaosCast, created a comprehensive list of 50 things he found interesting. Some of the things on his list can be seen in the Q/A videos floating around out there which means a lot of rehashing of info we already know. Of those 50 tidbits, here are a couple I found interesting and new(er):
- The top 10 renown PvP guilds get their heraldry displayed in or near the guild taverns.
- The transportation system is still under consideration — a portal-type system vs. a flying mount system.
- “Any PC within the past 3 years will more than likely run WAR without issues.”
- Servers will have population caps on each side to keep them balanced between Order and Destruction.
- There will be balance measures in RvR that if one side is getting dominated by the other side, the owned side will get help of some kind.
- Healers are some of “the most powerful characters” due to their ability to fill multiple roles. (Confirms my thoughts above)
Most interesting of all are their multiple mentions of population balance. Let’s hope that they don’t go overboard on that one.
I’ll keep my eye out for other interesting Games Day goodies and post them in the comments section if I don’t feel they deserve their own blog entry. Please, by all means, post any links to stuff that you guys find!